Navigation
API > API/Editor > API/Editor/BlueprintGraph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphNode
- UK2Node
- UK2Node_CallFunction
- UK2Node_CallMaterialParameterCollectionFunction
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallMaterialParameterCollectionFunction.h |
| Include | #include "K2Node_CallMaterialParameterCollectionFunction.h" |
Syntax
class UK2Node_CallMaterialParameterCollectionFunction : public UK2Node_CallFunction
Constructors
| Type | Name | Description | |
|---|---|---|---|
UK2Node_CallMaterialParameterCollectionFunction
(
const FObjectInitializer& ObjectInitializer |
Overridden from UK2Node
| Type | Name | Description | |
|---|---|---|---|
| void | Called before compilation begins, giving a blueprint time to force the linker to load data |
Overridden from UEdGraphNode
| Type | Name | Description | |
|---|---|---|---|
| void | PinDefaultValueChanged
(
UEdGraphPin* Pin |
Called when the DefaultValue of one of the pins of this node is changed in the editor | |
| void | ValidateNodeDuringCompilation
(
FCompilerResultsLog& MessageLog |
Gives each visual node a chance to do final validation before it's node is harvested for use at runtime. |