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API > API/Editor > API/Editor/BlueprintGraph
Inheritance Hierarchy
- UEdGraphNode
- UK2Node
- UK2Node_CallFunction
- UK2Node_CallDataTableFunction
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallDataTableFunction.h |
| Include | #include "K2Node_CallDataTableFunction.h" |
Syntax
UCLASS (MinimalAPI)
class UK2Node_CallDataTableFunction : public UK2Node_CallFunction
Constructors
| Type | Name | Description | |
|---|---|---|---|
UK2Node_CallDataTableFunction
(
const FObjectInitializer& ObjectInitializer |
Overridden from UK2Node_CallFunction
| Type | Name | Description | |
|---|---|---|---|
| bool | By default, pure nodes can be toggled. | ||
| void | PinDefaultValueChanged
(
UEdGraphPin* Pin |
Overridden from UK2Node
| Type | Name | Description | |
|---|---|---|---|
| void | NotifyPinConnectionListChanged
(
UEdGraphPin* Pin |
Called when the connection list of one of the pins of this node is changed in the editor, after the pin has had it's literal cleared |