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API > API/Editor > API/Editor/BlueprintGraph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphNode
- UK2Node
- UK2Node_BaseMCDelegate
- UK2Node_AddDelegate
- UK2Node_AssignDelegate
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AssignDelegate.h |
| Include | #include "K2Node_AssignDelegate.h" |
Syntax
class UK2Node_AssignDelegate : public UK2Node_AddDelegate
Remarks
Modeled after FEdGraphSchemaAction_K2AssignDelegate for the newer Blueprint menu system. Acts simply as a UK2Node_AddDelegate with an attached custom- event node (spawned in PostPlacedNewNode).
Constructors
| Type | Name | Description | |
|---|---|---|---|
UK2Node_AssignDelegate
(
const FObjectInitializer& ObjectInitializer |
Overridden from UK2Node_BaseMCDelegate
| Type | Name | Description | |
|---|---|---|---|
| bool | IsCompatibleWithGraph
(
const UEdGraph* TargetGraph |
Overridden from UK2Node
| Type | Name | Description | |
|---|---|---|---|
| FText | Override to provide a default category for specific node types to be listed under. |
Overridden from UEdGraphNode
| Type | Name | Description | |
|---|---|---|---|
| FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
Gets the name of this node, shown in title bar | |
| void | A chance to initialize a new node; called just once when a new node is created, before AutowireNewNode or AllocateDefaultPins is called. |