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API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/UK2Node_AddComponentByClass
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddComponentByClass.h |
| Include | #include "K2Node_AddComponentByClass.h" |
| Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_AddComponentByClass.cpp |
void SetSceneComponentPinsHidden
&40;
bool bHidden
&41;
Remarks
Utility function to set whether the scene component specific pins are hidden or not