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API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/UK2Node_ActorBoundEvent
Description
Initialized the members of the node, given the specified owner and delegate property. This will fill out all the required members for the event, such as CustomFunctionName
| Name | InitializeActorBoundEventParams |
| Type | function |
| Header File | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ActorBoundEvent.h |
| Include Path | #include "K2Node_ActorBoundEvent.h" |
| Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_ActorBoundEvent.cpp |
void InitializeActorBoundEventParams
(
AActor * InEventOwner,
const FMulticastDelegateProperty * InDelegateProperty
)
Parameters
| Name | Remarks |
|---|---|
| InEventOwner | The target for this bound event |
| InDelegateProperty | The multicast delegate property associated with the event, which will have a delegate added to it in the level script actor, matching its signature |