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API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/UK2Node
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h |
| Include | #include "K2Node.h" |
template<typename... ArgTypes>
void Message_Note
&40;
const FString & Message,
ArgTypes... Args
&41; const
Remarks
Sends a message to the owning blueprint's CurrentMessageLog, if there is one available. Otherwise, defaults to logging to the normal channels. Should use this for node actions that happen during compilation!