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API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/UEdGraphSchema_K2
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h |
| Include | #include "EdGraphSchema_K2.h" |
| Source | /Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2.cpp |
void GetNonExistentVariableMenu
(
FToolMenuSection & Section,
const UEdGraphNode * InGraphNode,
UBlueprint * OwnerBlueprint
) const
Remarks
Create menu for variable get/set nodes which refer to a variable which does not exist.