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API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/UBlueprintVariableNodeSpawner
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Classes/BlueprintVariableNodeSpawner.h |
| Include | #include "BlueprintVariableNodeSpawner.h" |
| Source | /Engine/Source/Editor/BlueprintGraph/Private/BlueprintVariableNodeSpawner.cpp |
bool IsLocalVariable&40;&41; const
Remarks
Since this spawner can wrap both local and member variables, we use this method to discern between the two. True if this spawner wraps a local variable, false if not.