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API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/UBlueprintNodeSpawner
Type
typedef TBaseDelegate_TwoParams< void, UEdGraphNode &42;, bool > FCustomizeNodeDelegate
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Public/BlueprintNodeSpawner.h |
| Include | #include "BlueprintNodeSpawner.h" |