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API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/UBlueprintFunctionNodeSpawner > API/Editor/BlueprintGraph/UBlueprintFunctionNodeSpawner/Create
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Classes/BlueprintFunctionNodeSpawner.h |
| Include | #include "BlueprintFunctionNodeSpawner.h" |
| Source | /Engine/Source/Editor/BlueprintGraph/Private/BlueprintFunctionNodeSpawner.cpp |
static UBlueprintFunctionNodeSpawner &42; Create
&40;
UFunction const &42;const Function,
UObject &42; Outer
&41;
Remarks
Creates a new UBlueprintFunctionNodeSpawner for the specified function. Does not do any compatibility checking to ensure that the function is viable as a blueprint function call (do that before calling this). A newly allocated instance of this class.
Parameters
| Name | Description |
|---|---|
| Function | The function you want assigned to new nodes. |
| Outer | Optional outer for the new spawner (if left null, the transient package will be used). |