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API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/UBlueprintFieldNodeSpawner
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Classes/BlueprintFieldNodeSpawner.h |
| Include | #include "BlueprintFieldNodeSpawner.h" |
| Source | /Engine/Source/Editor/BlueprintGraph/Private/BlueprintFieldNodeSpawner.cpp |
static UBlueprintFieldNodeSpawner &42; Create
&40;
TSubclassOf< UK2Node > NodeClass,
FFieldVariant Field,
UObject &42; Outer,
UClass const &42; OwnerClass
&41;
Remarks
Creates a new UBlueprintFieldNodeSpawner for the supplied field. Does not do any compatibility checking to ensure that the field is viable for blueprint use. A newly allocated instance of this class.
Parameters
| Name | Description |
|---|---|
| NodeClass | The type of node you want the spawner to create. |
| Field | The field you want assigned to new nodes. |
| Outer | Optional outer for the new spawner (if left null, the transient package will be used). |
| OwnerClass | The class that the variable is a member of or the class it is associated with if it is in a sidecar data structure. |