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API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/UBlueprintEventNodeSpawner
- UBlueprintEventNodeSpawner::FindPreExistingEvent()
- UBlueprintBoundEventNodeSpawner::FindPreExistingEvent()
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Classes/BlueprintEventNodeSpawner.h |
| Include | #include "BlueprintEventNodeSpawner.h" |
| Source | /Engine/Source/Editor/BlueprintGraph/Private/BlueprintEventNodeSpawner.cpp |
virtual UK2Node_Event const * FindPreExistingEvent
(
UBlueprint * Blueprint,
FBindingSet const & Bindings
) const