Navigation
API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/UBlueprintDelegateNodeSpawner
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Classes/BlueprintDelegateNodeSpawner.h |
| Include | #include "BlueprintDelegateNodeSpawner.h" |
| Source | /Engine/Source/Editor/BlueprintGraph/Private/BlueprintDelegateNodeSpawner.cpp |
FMulticastDelegateProperty const &42; GetDelegateProperty&40;&41; const
Remarks
Accessor to the delegate property that this spawner wraps (the delegate that this will assign spawned nodes with). The delegate property that this was initialized with.