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API > API/Editor > API/Editor/BlueprintGraph
Inheritance Hierarchy
- UObject
- IBlueprintNodeBinder
- UBlueprintNodeSpawner
- UBlueprintEventNodeSpawner
- UAnimNotifyEventNodeSpawner
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Public/AnimNotifyEventNodeSpawner.h |
| Include | #include "AnimNotifyEventNodeSpawner.h" |
Syntax
UCLASS (Transient)
class UAnimNotifyEventNodeSpawner : public UBlueprintEventNodeSpawner
Functions
| Type | Name | Description | |
|---|---|---|---|
| UAnimNotifyEventNodeSpawner * | Create
(
const FSoftObjectPath& InSkeletonObjectPath, |
Creates a new UAnimNotifyEventNodeSpawner | |
| const FSoftObjectPath & |