Navigation
API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/UAnimNotifyEventNodeSpawner
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Public/AnimNotifyEventNodeSpawner.h |
| Include | #include "AnimNotifyEventNodeSpawner.h" |
| Source | /Engine/Source/Editor/BlueprintGraph/Private/AnimNotifyEventNodeSpawner.cpp |
static UAnimNotifyEventNodeSpawner * Create
(
const FSoftObjectPath & InSkeletonObjectPath,
FName InNotifyName
)
Remarks
Creates a new UAnimNotifyEventNodeSpawner A newly allocated instance of this class.
Parameters
| Name | Description |
|---|---|
| NotifyName | The name you want assigned to the event. |