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API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/IBlueprintNodeBinder
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Classes/BlueprintNodeBinder.h |
| Include | #include "BlueprintNodeBinder.h" |
bool ApplyBindings
(
UEdGraphNode * Node,
FBindingSet const & Bindings
) const
Remarks
Attempts to bind all bindings to the supplied node. True if all bindings were successfully applied, false if any failed.
Parameters
| Name | Description |
|---|---|
| Node | The node you want bound to. |