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Helper structure to cache old data for optional pins so the data can be restored during reconstruction
| Name | FOldOptionalPinSettings |
| Type | struct |
| Header File | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h |
| Include Path | #include "K2Node.h" |
Syntax
struct FOldOptionalPinSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FOldOptionalPinSettings
(
bool bInOldVisibility, |
K2Node.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsOldOverrideEnabled | uint8 | TRUE if the optional pin's override value was previously enabled | K2Node.h | |
| bIsOldOverridePinVisible | uint8 | TRUE if the optional pin's override value was previously editable | K2Node.h | |
| bIsOldSetValuePinVisible | uint8 | TRUE if the optional pin's value was previously editable | K2Node.h | |
| bOldVisibility | uint8 | TRUE if optional pin was previously visible | K2Node.h |