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A reference to a specific event (living inside a Blueprint graph)... intended to be used the 'docked' palette only.
| Name | FEdGraphSchemaAction_K2InputAction |
| Type | struct |
| Header File | /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h |
| Include Path | #include "EdGraphSchema_K2_Actions.h" |
Syntax
USTRUCT ()
struct FEdGraphSchemaAction_K2InputAction : public FEdGraphSchemaAction_K2TargetNode
Inheritance Hierarchy
- FEdGraphSchemaAction → FEdGraphSchemaAction_K2NewNode → FEdGraphSchemaAction_K2TargetNode → FEdGraphSchemaAction_K2InputAction
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| An empty default constructor (stubbed out for arrays and other containers that need to allocate default instances of this struct) | EdGraphSchema_K2_Actions.h | ||
FEdGraphSchemaAction_K2InputAction
(
FText Category, |
The primary constructor, used to customize the Super FEdGraphSchemaAction. | EdGraphSchema_K2_Actions.h |
Functions
Public
Overridden from FEdGraphSchemaAction
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FName GetTypeId() |
EdGraphSchema_K2_Actions.h | ||
virtual bool IsParentable() |
EdGraphSchema_K2_Actions.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName StaticGetTypeId() |
Provides a set identifier for all FEdGraphSchemaAction_K2InputAction actions. | EdGraphSchema_K2_Actions.h |