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API > API/Editor > API/Editor/BlueprintGraph
Action to add a node to the graph
| Name | FEdGraphSchemaAction_EventFromFunction |
| Type | struct |
| Header File | /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h |
| Include Path | #include "EdGraphSchema_K2_Actions.h" |
Syntax
USTRUCT ()
struct FEdGraphSchemaAction_EventFromFunction : public FEdGraphSchemaAction
Inheritance Hierarchy
- FEdGraphSchemaAction → FEdGraphSchemaAction_EventFromFunction
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| EdGraphSchema_K2_Actions.h | |||
FEdGraphSchemaAction_EventFromFunction
(
FText InNodeCategory, |
EdGraphSchema_K2_Actions.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SignatureFunction | TObjectPtr< class UFunction > | EdGraphSchema_K2_Actions.h |
Functions
Public
Overridden from FEdGraphSchemaAction
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AddReferencedObjects
(
FReferenceCollector& Collector |
EdGraphSchema_K2_Actions.h | ||
virtual FName GetTypeId() |
EdGraphSchema_K2_Actions.h | ||
virtual UEdGraphNode * PerformAction
(
UEdGraph* ParentGraph, |
EdGraphSchema_K2_Actions.h | ||
virtual UEdGraphNode * PerformAction
(
UEdGraph* ParentGraph, |
EdGraphSchema_K2_Actions.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName StaticGetTypeId() |
EdGraphSchema_K2_Actions.h |