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Unreal Engine C++ API Reference > Editor > BlueprintGraph
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EaseFunction.h |
Include | #include "K2Node_EaseFunction.h" |
Syntax
USTRUCT ()
struct FCustomPin
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bValuePin | If TRUE this is a custom pin that does come from the type of wildcard pin connected |
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FName | CallFuncPinName | Name of the pin of the call function |
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FName | PinName | Name of the pin within the current node |