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API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/FBlueprintNodeTemplateCache > API/Editor/BlueprintGraph/FBlueprintNodeTemplateCache/GetNodeTemplate
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Public/BlueprintNodeTemplateCache.h |
| Include | #include "BlueprintNodeTemplateCache.h" |
| Source | /Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeTemplateCache.cpp |
UEdGraphNode &42; GetNodeTemplate
&40;
UBlueprintNodeSpawner const &42; NodeSpawner,
ENoInit
&41; const
Remarks
Retrieves a cached template associated with the supplied spawner. Does NOT attempt to allocate one if it doesn't exist. Should return the cached template-node (if one exists, otherwise false).
Parameters
| Name | Description |
|---|---|
| NodeSpawner | The spawner you want a template node for. |
| ENoInit | Signifies to use this function over the other (mutating) GetNodeTemplate(). |