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API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/FBlueprintActionDatabaseRegistra- > API/Editor/BlueprintGraph/FBlueprintActionDatabaseRegistra-/AddBlueprintAction
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionDatabaseRegistrar.h |
| Include | #include "BlueprintActionDatabaseRegistrar.h" |
| Source | /Engine/Source/Editor/BlueprintGraph/Private/BlueprintActionDatabaseRegistrar.cpp |
bool AddBlueprintAction
(
UEnum const * EnumOwner,
UBlueprintNodeSpawner * NodeSpawner
)