Navigation
API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/FBlueprintActionDatabaseRegistra- > API/Editor/BlueprintGraph/FBlueprintActionDatabaseRegistra-/AddBlueprintAction
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionDatabaseRegistrar.h |
| Include | #include "BlueprintActionDatabaseRegistrar.h" |
| Source | /Engine/Source/Editor/BlueprintGraph/Private/BlueprintActionDatabaseRegistrar.cpp |
bool AddBlueprintAction
&40;
UEnum const &42; EnumOwner,
UBlueprintNodeSpawner &42; NodeSpawner
&41;
Remarks
Attempts to suss out the key that this action should be registered under; if it doesn't find a better one then it associates the action with the node filling this out.
Parameters
| Name | Description |
|---|---|
| NodeSpawner | The new node spawner that you wish to register. |