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Unreal Engine C++ API Reference > Editor > BlueprintEditorLibrary > UBlueprintEditorLibrary
References
Module | BlueprintEditorLibrary |
Header | /Engine/Source/Editor/BlueprintEditorLibrary/Public/BlueprintEditorLibrary.h |
Include | #include "BlueprintEditorLibrary.h" |
Source | /Engine/Source/Editor/BlueprintEditorLibrary/Private/BlueprintEditorLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Blueprint Upgrade Tools")
static void UpgradeOperatorNodes
(
UBlueprint * Blueprint
)
Remarks
Replace any old operator nodes (float + float, vector + float, int + vector, etc) with the newer Promotable Operator version of the node. Preserve any connections the original node had to the newer version of the node.
Parameters
Name | Description |
---|---|
Blueprint | Blueprint to upgrade |