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API > API/Editor > API/Editor/BlueprintEditorLibrary > API/Editor/BlueprintEditorLibrary/UBlueprintEditorLibrary
References
| Module | BlueprintEditorLibrary |
| Header | /Engine/Source/Editor/BlueprintEditorLibrary/Public/BlueprintEditorLibrary.h |
| Include | #include "BlueprintEditorLibrary.h" |
| Source | /Engine/Source/Editor/BlueprintEditorLibrary/Private/BlueprintEditorLibrary.cpp |
static void SetBlueprintVariableExposeToCinematics
&40;
UBlueprint &42; Blueprint,
const FName & VariableName,
bool bExposeToCinematics
&41;
Remarks
Sets "Expose To Cinematics" to true/false on a Blueprint variable
Parameters
| Name | Description |
|---|---|
| Blueprint | The blueprint object |
| VariableName | The variable name |
| bExposeToCinematics | Set to true to expose to cinematics |