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Unreal Engine C++ API Reference > Editor > BlueprintEditorLibrary > UBlueprintEditorLibrary
References
Module | BlueprintEditorLibrary |
Header | /Engine/Source/Editor/BlueprintEditorLibrary/Public/BlueprintEditorLibrary.h |
Include | #include "BlueprintEditorLibrary.h" |
Source | /Engine/Source/Editor/BlueprintEditorLibrary/Private/BlueprintEditorLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Blueprint Upgrade Tools")
static UEdGraph * FindEventGraph
(
UBlueprint * Blueprint
)
Remarks
Finds the event graph of the given blueprint. Null if it doesn't have one. This will only return the primary event graph of the blueprint (the graph named "EventGraph"). UEdGraph* Event graph of the blueprint if it has one, null if it doesn't have one
Parameters
Name | Description |
---|---|
Blueprint | Blueprint to search for the event graph on |