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API > API/Editor > API/Editor/BlueprintEditorLibrary > API/Editor/BlueprintEditorLibrary/UBlueprintEditorLibrary
Description
Compares the given assets save version to the VersionToCheck.
| Name | CompareAssetSaveVersionTo |
| Type | function |
| Header File | /Engine/Source/Editor/BlueprintEditorLibrary/Public/BlueprintEditorLibrary.h |
| Include Path | #include "BlueprintEditorLibrary.h" |
| Source | /Engine/Source/Editor/BlueprintEditorLibrary/Private/BlueprintEditorLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Blueprint Upgrade Tools",
Meta=(ExpandEnumAsExecs="Result"))
static void CompareAssetSaveVersionTo
(
const UObject * Asset,
const FString & VersionToCheck,
EAssetSaveVersionComparisonResults & Result
)
Parameters
| Name | Remarks |
|---|---|
| Asset | The asset which you would like to check the SavedByEngineVersion of. |
| VersionToCheck | String representation of the engine version to compare against. For example, "5.6.0-37518009+++UE5+Main" |
| Result | The outcome of the version comparison |
See Also
- GetSavedByEngineVersion and GetCurrentEngineVersion