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API > API/Editor > API/Editor/BehaviorTreeEditor
| Name | UEdGraphSchema_BehaviorTree |
| Type | class |
| Header File | /Engine/Source/Editor/BehaviorTreeEditor/Classes/EdGraphSchema_BehaviorTree.h |
| Include Path | #include "EdGraphSchema_BehaviorTree.h" |
Syntax
UCLASS ()
class UEdGraphSchema_BehaviorTree : public UAIGraphSchema
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraphSchema → UAIGraphSchema → UEdGraphSchema_BehaviorTree
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UEdGraphSchema_BehaviorTree
(
const FObjectInitializer& ObjectInitializer |
EdGraphSchema_BehaviorTree.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| CurrentCacheRefreshID | int32 | ID for checking dirty status of node titles against, increases whenever. | EdGraphSchema_BehaviorTree.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CompositeDecoratorClass | TSubclassOf< UBehaviorTreeGraphNode_CompositeDecorator > | EdGraphSchema_BehaviorTree.h | ||
| DecoratorClass | TSubclassOf< UBehaviorTreeGraphNode_Decorator > | EdGraphSchema_BehaviorTree.h | ||
| ServiceClass | TSubclassOf< UBehaviorTreeGraphNode_Service > | EdGraphSchema_BehaviorTree.h | ||
| TaskClass | TSubclassOf< UBehaviorTreeGraphNode_Task > | EdGraphSchema_BehaviorTree.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const FPinConnectionResponse CanCreateConnection
(
const UEdGraphPin* A, |
EdGraphSchema_BehaviorTree.h | ||
virtual const FPinConnectionResponse CanMergeNodes
(
const UEdGraphNode* A, |
EdGraphSchema_BehaviorTree.h | ||
virtual FConnectionDrawingPolicy * CreateConnectionDrawingPolicy
(
int32 InBackLayerID, |
EdGraphSchema_BehaviorTree.h | ||
virtual void CreateDefaultNodesForGraph
(
UEdGraph& Graph |
EdGraphSchema_BehaviorTree.h | ||
virtual void ForceVisualizationCacheClear() |
EdGraphSchema_BehaviorTree.h | ||
virtual void GetContextMenuActions
(
UToolMenu* Menu, |
EdGraphSchema_BehaviorTree.h | ||
virtual int32 GetCurrentVisualizationCacheID() |
EdGraphSchema_BehaviorTree.h | ||
virtual void GetGraphContextActions
(
FGraphContextMenuBuilder& ContextMenuBuilder |
EdGraphSchema_BehaviorTree.h | ||
virtual void GetGraphNodeContextActions
(
FGraphContextMenuBuilder& ContextMenuBuilder, |
EdGraphSchema_BehaviorTree.h | ||
virtual FLinearColor GetPinTypeColor
(
const FEdGraphPinType& PinType |
EdGraphSchema_BehaviorTree.h | ||
virtual void GetSubNodeClasses
(
int32 SubNodeFlags, |
EdGraphSchema_BehaviorTree.h | ||
virtual bool IsCacheVisualizationOutOfDate
(
int32 InVisualizationCacheID |
EdGraphSchema_BehaviorTree.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FGraphNodeClassHelper & GetClassCache() |
EdGraphSchema_BehaviorTree.h | ||
virtual bool IsNodeSubtreeTask
(
const FGraphNodeClassData& NodeClass |
EdGraphSchema_BehaviorTree.h |