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Unreal Engine C++ API Reference > Editor > BehaviorTreeEditor > UBehaviorTreeGraphNode
- UAIGraphNode::OnSubNodeRemoved()
- UBehaviorTreeGraphNode::OnSubNodeRemoved()
References
Module | BehaviorTreeEditor |
Header | /Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode.h |
Include | #include "BehaviorTreeGraphNode.h" |
Source | /Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode.cpp |
virtual void OnSubNodeRemoved
&40;
UAIGraphNode &42; SubNode
&41;