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API > API/Editor > API/Editor/BehaviorTreeEditor > API/Editor/BehaviorTreeEditor/UBehaviorTreeGraphNode
- UBehaviorTreeGraphNode::CanPlaceBreakpoints()
- UBehaviorTreeGraphNode_Task::CanPlaceBreakpoints()
- UBehaviorTreeGraphNode_Composite::CanPlaceBreakpoints()
References
| Module | BehaviorTreeEditor |
| Header | /Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode.h |
| Include | #include "BehaviorTreeGraphNode.h" |
virtual bool CanPlaceBreakpoints&40;&41; const
Remarks
Check if node can accept breakpoints