Navigation
API > API/Editor > API/Editor/BehaviorTreeEditor
BT Editor public interface
| Name | IBehaviorTreeEditor |
| Type | class |
| Header File | /Engine/Source/Editor/BehaviorTreeEditor/Public/IBehaviorTreeEditor.h |
| Include Path | #include "IBehaviorTreeEditor.h" |
Syntax
class IBehaviorTreeEditor : public FWorkflowCentricApplication
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FAssetEditorToolkit → FWorkflowCentricApplication → IBehaviorTreeEditor
Implements Interfaces
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void DoubleClickNode
(
UEdGraphNode* Node |
IBehaviorTreeEditor.h | ||
UEdGraphNode * FindInjectedNode
(
int32 Index |
IBehaviorTreeEditor.h | ||
void FocusAttentionOnNode
(
UEdGraphNode* Node |
IBehaviorTreeEditor.h | ||
void InitializeDebuggerState
(
FBehaviorTreeDebugger* ParentDebugger |
IBehaviorTreeEditor.h |