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| Name | USoundCueGraphNode_Root |
| Type | class |
| Header File | /Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphNode_Root.h |
| Include Path | #include "SoundCueGraph/SoundCueGraphNode_Root.h" |
Syntax
UCLASS (MinimalAPI)
class USoundCueGraphNode_Root : public USoundCueGraphNode_Base
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraphNode → USoundCueGraphNode_Base → USoundCueGraphNode_Root
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
USoundCueGraphNode_Root
(
const FObjectInitializer& ObjectInitializer |
SoundCueGraph/SoundCueGraphNode_Root.h |
Functions
Public
Overridden from USoundCueGraphNode_Base
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CreateInputPins() |
Create all of the input pins required | SoundCueGraph/SoundCueGraphNode_Root.h | |
virtual bool IsRootNode() |
Is this the undeletable root node | SoundCueGraph/SoundCueGraphNode_Root.h |
Overridden from UEdGraphNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanDuplicateNode() |
SoundCueGraph/SoundCueGraphNode_Root.h | ||
virtual bool CanUserDeleteNode() |
SoundCueGraph/SoundCueGraphNode_Root.h | ||
virtual void GetNodeContextMenuActions
(
UToolMenu* Menu, |
SoundCueGraph/SoundCueGraphNode_Root.h | ||
virtual FText GetNodeTitle
(
ENodeTitleType::Type TitleType |
SoundCueGraph/SoundCueGraphNode_Root.h | ||
virtual FLinearColor GetNodeTitleColor() |
SoundCueGraph/SoundCueGraphNode_Root.h | ||
virtual FText GetTooltipText() |
SoundCueGraph/SoundCueGraphNode_Root.h |