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Unreal Engine C++ API Reference > Editor > AudioEditor > SoundSubmixGraph > USoundSubmixGraph
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/SoundSubmixGraph/SoundSubmixGraph.h |
Include | #include "SoundSubmixGraph/SoundSubmixGraph.h" |
Source | /Engine/Source/Editor/AudioEditor/Private/SoundSubmixGraph.cpp |
void RebuildGraph&40;&41;
Remarks
Completely rebuild the graph from the root, removing all old nodes