Navigation
API > API/Editor > API/Editor/AudioEditor > API/Editor/AudioEditor/SoundCueGraph > API/Editor/AudioEditor/SoundCueGraph/USoundCueGraphNode_Root
- UEdGraphNode::GetNodeTitle()
- USoundCueGraphNode_Root::GetNodeTitle()
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphNode_Root.h |
Include | #include "SoundCueGraph/SoundCueGraphNode_Root.h" |
Source | /Engine/Source/Editor/AudioEditor/Private/SoundCueGraphNode_Root.cpp |
virtual FText GetNodeTitle
&40;
ENodeTitleType::Type TitleType
&41; const
Remarks
Gets the name of this node, shown in title bar