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Unreal Engine C++ API Reference > Editor > AudioEditor > SoundCueGraph > USoundCueGraphNode_Base
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphNode_Base.h |
Include | #include "SoundCueGraph/SoundCueGraphNode_Base.h" |
Source | /Engine/Source/Editor/AudioEditor/Private/SoundCueGraphNode_Base.cpp |
void InsertNewNode
&40;
UEdGraphPin &42; FromPin,
UEdGraphPin &42; NewLinkPin,
TSet< UEdGraphNode &42; > & OutNodeList
&41;
Remarks
Handles inserting the node between the FromPin and what the FromPin was original connected to
Parameters
Name | Description |
---|---|
FromPin | The pin this node is being spawned from |
NewLinkPin | The new pin the FromPin will connect to |
OutNodeList | Any nodes that are modified will get added to this list for notification purposes |