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Unreal Engine C++ API Reference > Editor > AudioEditor > SoundClassGraph > USoundClassGraphNode
- UEdGraphNode::GetNodeTitle()
- USoundClassGraphNode::GetNodeTitle()
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraphNode.h |
Include | #include "SoundClassGraph/SoundClassGraphNode.h" |
Source | /Engine/Source/Editor/AudioEditor/Private/SoundClassGraphNode.cpp |
virtual FText GetNodeTitle
&40;
ENodeTitleType::Type TitleType
&41; const
Remarks
Gets the name of this node, shown in title bar