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Unreal Engine C++ API Reference > Editor > AudioEditor > SoundClassGraph > USoundClassGraphNode
- UEdGraphNode::CanUserDeleteNode()
- USoundClassGraphNode::CanUserDeleteNode()
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraphNode.h |
Include | #include "SoundClassGraph/SoundClassGraphNode.h" |
Source | /Engine/Source/Editor/AudioEditor/Private/SoundClassGraphNode.cpp |
virtual bool CanUserDeleteNode&40;&41; const
Remarks
Whether or not this node can be deleted by user action