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Unreal Engine C++ API Reference > Editor > AudioEditor > SoundClassGraph > USoundClassGraph
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraph.h |
Include | #include "SoundClassGraph/SoundClassGraph.h" |
Source | /Engine/Source/Editor/AudioEditor/Private/SoundClassGraph.cpp |
void AddDroppedSoundClasses
&40;
const TArray< class USoundClass &42; > & SoundClasses,
int32 NodePosX,
int32 NodePosY
&41;
Remarks
Display SoundClasses (and all of their children) that have been dragged onto the editor
Parameters
Name | Description |
---|---|
SoundClasses | SoundClasses not already represented on the graph |
NodePosX | X coordinate classes were dropped at |
NodePosY | Y coordinate classes were dropped at |