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Unreal Engine C++ API Reference > Editor > AudioEditor > Factories
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UFactory
- USoundSubmixEffectFactory
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/Factories/SoundSubmixEffectFactory.h |
Include | #include "Factories/SoundSubmixEffectFactory.h" |
Syntax
class USoundSubmixEffectFactory : public UFactory
Variables
Type | Name | Description | |
---|---|---|---|
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TSubclassOf< USoundEffectSubmixPreset > | SoundEffectSubmixPresetClass | The type of sound source effect preset that will be created |
Constructors
Type | Name | Description | |
---|---|---|---|
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USoundSubmixEffectFactory
(
const FObjectInitializer& ObjectInitializer |
Overridden from UFactory
Type | Name | Description | |
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bool | CanCreateNew () |
|
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bool | Opens a dialog to configure the factory properties. | |
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UObject * | FactoryCreateNew
(
UClass* InClass, |
Create a new object by class. |