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Unreal Engine C++ API Reference > Editor > AudioEditor > Factories
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UFactory
- USoundClassFactory
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/Factories/SoundClassFactory.h |
Include | #include "Factories/SoundClassFactory.h" |
Syntax
class USoundClassFactory : public UFactory
Constructors
Type | Name | Description | |
---|---|---|---|
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USoundClassFactory
(
const FObjectInitializer& ObjectInitializer |
Overridden from UFactory
Type | Name | Description | |
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UObject * | FactoryCreateNew
(
UClass* InClass, |
Create a new object by class. |