Navigation
API > API/Editor > API/Editor/AudioEditor > API/Editor/AudioEditor/Factories
Inheritance Hierarchy
- UFactory
- UDialogueWaveFactory
References
| Module | AudioEditor |
| Header | /Engine/Source/Editor/AudioEditor/Classes/Factories/DialogueWaveFactory.h |
| Include | #include "Factories/DialogueWaveFactory.h" |
Syntax
UCLASS (HideCategories=Object, MinimalAPI)
class UDialogueWaveFactory : public UFactory
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | HasSetInitialTargetVoice | Whether an initial target dialogue voice should be set | |
| TObjectPtr< class USoundWave > | InitialSoundWave | An initial sound wave to place in the newly created dialogue wave | |
| TObjectPtr< class UDialogueVoice > | InitialSpeakerVoice | An initial speaking dialogue voice to place in the newly created dialogue wave | |
| TArray< TObjectPtr< UDialogueVoice > > | InitialTargetVoices | An initial target dialogue voices to place in the newly created dialogue wave |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UDialogueWaveFactory
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| UObject * | FactoryCreateNew
(
UClass* Class, |