Navigation
API > API/Editor > API/Editor/AudioEditor > API/Editor/AudioEditor/FSoundCueEditorUtilities
References
| Module | AudioEditor |
| Header | /Engine/Source/Editor/AudioEditor/Public/SoundCueEditorUtilities.h |
| Include | #include "SoundCueEditorUtilities.h" |
| Source | /Engine/Source/Editor/AudioEditor/Private/SoundCueEditorUtilities.cpp |
static TSet< UObject * > GetSelectedNodes
(
const UEdGraph * Graph
)
Remarks
Get the currently selected set of nodes