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Unreal Engine C++ API Reference > Editor > AudioEditor
Inheritance Hierarchy
- TSharedFromThis
- FBindingContext
- TCommands
- FSoundClassEditorCommands
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Public/SoundClassEditorCommands.h |
Include | #include "SoundClassEditorCommands.h" |
Syntax
class FSoundClassEditorCommands : public TCommands< FSoundClassEditorCommands >
Variables
Type | Name | Description | |
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TSharedPtr< FUICommandInfo > | ToggleMute | Plays the SoundCue or stops the currently playing cue/node |
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TSharedPtr< FUICommandInfo > | ToggleSolo | Plays the SoundCue or stops the currently playing cue/node |
Constructors
Type | Name | Description | |
---|---|---|---|
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Constructor |
Overridden from TCommands
Type | Name | Description | |
---|---|---|---|
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void | Initialize commands |