Navigation
API > API/Editor > API/Editor/AssetDefinition
| Name | FAssetStatusAssetDataInfoProvider |
| Type | class |
| Header File | /Engine/Source/Editor/AssetDefinition/Public/AssetStatusAssetDataInfoProvider.h |
| Include Path | #include "AssetStatusAssetDataInfoProvider.h" |
Syntax
class FAssetStatusAssetDataInfoProvider : public IAssetStatusInfoProvider
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAssetStatusAssetDataInfoProvider
(
FAssetData InAssetData |
AssetStatusAssetDataInfoProvider.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AssetData | FAssetData | AssetStatusAssetDataInfoProvider.h |
Functions
Public
Overridden from IAssetStatusInfoProvider
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UPackage * FindPackage() |
Try to find the Package without loading it, if the package is not loaded it will return nullptr | AssetStatusAssetDataInfoProvider.h | |
virtual FAssetData TryGetAssetData() |
Try to get the AssetData, return an empty FAssetData otherwise | AssetStatusAssetDataInfoProvider.h | |
virtual FString TryGetFilename() |
Try to get the filename, return empty otherwise | AssetStatusAssetDataInfoProvider.h |