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API > API/Editor > API/Editor/AnimationEditorWidgets > API/Editor/AnimationEditorWidgets/FSchematicGraphModel
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool SetParentNode
(
const FGuid& InChildNodeGuid, |
SchematicGraphPanel/SchematicGraphModel.h | ||
virtual bool SetParentNode
(
const FSchematicGraphNode* InChildNode, |
SchematicGraphPanel/SchematicGraphModel.h |
SetParentNode(const FGuid &, const FGuid &, bool)
| Name | SetParentNode |
| Type | function |
| Header File | /Engine/Source/Editor/AnimationEditorWidgets/Public/SchematicGraphPanel/SchematicGraphModel.h |
| Include Path | #include "SchematicGraphPanel/SchematicGraphModel.h" |
| Source | /Engine/Source/Editor/AnimationEditorWidgets/Private/SchematicGraphPanel/SchematicGraphModel.cpp |
virtual bool SetParentNode
(
const FGuid & InChildNodeGuid,
const FGuid & InParentNodeGuid,
bool bUpdateGroupNode
)
SetParentNode(const FSchematicGraphNode , const FSchematicGraphNode , bool)
| Name | SetParentNode |
| Type | function |
| Header File | /Engine/Source/Editor/AnimationEditorWidgets/Public/SchematicGraphPanel/SchematicGraphModel.h |
| Include Path | #include "SchematicGraphPanel/SchematicGraphModel.h" |
| Source | /Engine/Source/Editor/AnimationEditorWidgets/Private/SchematicGraphPanel/SchematicGraphModel.cpp |
virtual bool SetParentNode
(
const FSchematicGraphNode * InChildNode,
const FSchematicGraphNode * InParentNode,
bool bUpdateGroupNode
)