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Unreal Engine C++ API Reference > Editor > AnimationEditor > IAnimationEditorModule
References
Module | AnimationEditor |
Header | /Engine/Source/Editor/AnimationEditor/Public/IAnimationEditorModule.h |
Include | #include "IAnimationEditorModule.h" |
TSharedRef< IAnimationEditor > CreateAnimationEditor
&40;
const EToolkitMode::Type Mode,
const TSharedPtr< IToolkitHost > & InitToolkitHost,
class UAnimationAsset &42; InAnimationAsset
&41;
Remarks
Creates a new skeleton editor instance