Navigation
API > API/Editor > API/Editor/AnimationEditMode
Inheritance Hierarchy
- IAnimationEditContext
- FAnimationEditMode
- IAnimNodeEditMode
- FAnimNodeEditMode
- IPersonaEditMode
- FIKRetargetDefaultMode
- FIKRetargetEditPoseMode
- FIKRigEditMode
- FMLDeformerEditorMode
- FPhysicsControlProfileEditorMode
- IControlRigEditMode
- UAnimationEditModeContext
References
| Module | AnimationEditMode |
| Header | /Engine/Source/Editor/AnimationEditMode/Public/AnimationEditContext.h |
| Include | #include "AnimationEditContext.h" |
Syntax
class IAnimationEditContext
Functions
| Type | Name | Description | |
|---|---|---|---|
| IPersonaPreviewScene & | |||
| bool | GetCameraTarget
(
FSphere& OutTarget |
Get a camera target used to focus the viewport on an object when a user presses 'F' (default). | |
| void | GetOnScreenDebugInfo
(
TArray< FText >& OutDebugInfo |
Function to collect strings from nodes to display in the viewport. |