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API > API/Editor > API/Editor/AnimationBlueprintLibrary > API/Editor/AnimationBlueprintLibrary/UAnimationBlueprintLibrary
References
| Module | AnimationBlueprintLibrary |
| Header | /Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h |
| Include | #include "AnimationBlueprintLibrary.h" |
| Source | /Engine/Source/Editor/AnimationBlueprintLibrary/Private/AnimationBlueprintLibrary.cpp |
static void GetNodesOfClass
&40;
UAnimBlueprint &42; AnimationBlueprint,
TSubclassOf< UAnimGraphNode_Base > NodeClass,
TArray< UAnimGraphNode_Base &42; > & GraphNodes,
bool bIncludeChildClasses
&41;
Remarks
Returns all Animation Graph Nodes of the provided Node Class contained by the Animation Blueprint