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API > API/Editor > API/Editor/AnimationBlueprintLibrary > API/Editor/AnimationBlueprintLibrary/UAnimationBlueprintLibrary
Deprecated * FinalizeBoneAnimation has been deprecated, use UAnimDataController instead
References
| Module | AnimationBlueprintLibrary |
| Header | /Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h |
| Include | #include "AnimationBlueprintLibrary.h" |
static void FinalizeBoneAnimation
&40;
UAnimSequence &42; AnimationSequence
&41;
Remarks
Apply all the changes made to Bone Tracks to Finalize. This triggers recompression. Note that this is expensive, but will require to get correct compressed data