Navigation
API > API/Editor > API/Editor/AnimationBlueprintLibrary > API/Editor/AnimationBlueprintLibrary/UAnimationBlueprintLibrary
References
| Module | AnimationBlueprintLibrary |
| Header | /Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h |
| Include | #include "AnimationBlueprintLibrary.h" |
| Source | /Engine/Source/Editor/AnimationBlueprintLibrary/Private/AnimationBlueprintLibrary.cpp |
static void AddMetaData
&40;
UAnimationAsset &42; AnimationAsset,
TSubclassOf< UAnimMetaData > MetaDataClass,
UAnimMetaData &42;& MetaDataInstance
&41;
Remarks
Creates and Adds an instance of the specified MetaData Class to the given Animation Asset